# Voice every character in your game

Hundreds of NPCs, each with a distinct voice. No casting calls, no recording sessions, no budget blowouts.

From indie projects to AAA prototypes, generate character dialogue that brings your world to life. Iterate on scripts without re-hiring voice actors.

## The Challenge

### Sound familiar?

These are the problems game dialogue face every day.

### Voice acting is the biggest unknown cost

Professional voice actors charge $200-1000+ per hour. A game with 50 characters and hours of dialogue? Budget-breaking territory.

### Iteration means re-recording

Changed a quest line? Rewrote dialogue for better flow? That's new sessions, new costs, and hoping the actor is available.

### Placeholder voice delays production

You can't test dialogue flow without hearing it. But you can't afford final voice until late in production. Catch-22.

### Diverse casts require diverse talent

Your fantasy world has elves, dwarves, merchants, and warriors. Casting, directing, and coordinating that many actors is a full-time job.

## The Solution

### Vois gives every character a voice, from prototype to ship

Generate dialogue for your entire cast. Test scripts with real voices. Iterate freely. Ship with professional quality or use as production-quality placeholder.

## How It Works

### How game developers use Vois

From dialogue sheet to voiced characters.

1. ### Import your dialogue
   Paste from your script tool or import dialogue sheets. Tag characters with simple prefixes: "[Blacksmith]:", "[Guard]:", "[Merchant]:".

2. ### Assign character voices
   Pick from 63+ voices across 15 character categories—heroes, villains, elders, children. Clone custom voices for key characters.

3. ### Generate and iterate
   Hear your dialogue in-game. Adjust scripts, regenerate specific lines, perfect the flow without re-hiring anyone.

4. ### Export game-ready audio
   Export individual lines or batches. Standard formats for Unity, Unreal, Godot, and any custom engine.

## Key Features

### Built for game dialogue

- **Character Voice Library:** 63+ voices across 15 character categories. Heroes, villains, merchants, guards, elders, children—cast your whole world.

- **Custom Character Voices:** Design unique voices for protagonists and key NPCs from 5-60 second audio samples. Create characters that sound like no one else.

- **Batch Dialogue & Pacing:** Generate entire conversation trees at once. Add pause nodes between lines so NPC dialogue has natural timing.

- **Offline & Unlimited:** No per-line costs eating into your budget. Generate as much dialogue as your game needs.

## Examples

### What you can create

- NPC dialogue and barks
- Quest givers and story characters
- Shopkeepers, guards, and ambient voices
- Cutscene narration
- Tutorial and hint systems
- Companion character dialogue
- Enemy taunts and battle cries

> “We voiced 200 NPCs for our RPG during development. Iterated on scripts constantly. Would have cost $50K+ with traditional voice actors.”  
>— Michael Torres, Lead Developer, Indie RPG Studio

## FAQ

### Questions from game dialogue

- Can I use Vois voices in a commercial game?
- How do I handle hundreds of lines of dialogue?
- What about emotional variation in delivery?
- Can I create unique voices for main characters?

## Ready to voice your game?

Join indie developers and studios who've brought their worlds to life with Vois.
